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Submitted on
January 11, 2010
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Uhlmei Zombiehorde commission by Higalack Uhlmei Zombiehorde commission by Higalack
:iconuhlmei-rhen-dyveira: 's Lydia putting a zombie in a choke hold.

This one kinda started simple enough, though he did give me leeway to experiment with lighting and setting.

So taking the challege, had to get alotta research and advice from all over to make srue this commission came out right.

though feel like I had to rush a few elements through.

Still was an enjoyable project and happy with the mood and lighting for this one
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:iconekwood:
Damn. I appreciate and respect the amount of work you put in here. You clearly set out to get a lot of stuff across and you succeeded in a big way. Every time I look at this I see something else cool, or see something in a new way. For example: check out the kid with the glasses, impressive stuff. It can't be easy hanging on to your glasses through a zombie outbreak/apocalypse. The other 2 are staring at what is probably something nasty in the distance while glasses here is preoccupied with more immediate threats. I could go on but I think I've made my point clear. A whole lot going on here and I love it.
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:iconhigalack:
THank you for your well worded critique. There was alot i wanted to put forth in this picture. A friend even suggested some more drastic composition tweaks that was afraid to put in. This was avery ambitious piece for me, enjoyed it and hoped i was able to pull it through besides some miss givings.

Still there were alotta things to play with in this, not just the muscular gal, which i was glad to do

actually not sure what im getting at, but thanx for teh commenting!
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:iconekwood:
You are most welcome, keep up the good work!

Gotta gush about one more thing though: love the lighting and mood you have here. Feels a lot like Left 4 Dead, low angled light sources from car headlights surrounded by encroaching darkness. Bonus points for the zombies looking creepy in the emergency blinkers.
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:iconhigalack:
Yes, IN a way i was very inspired bythe left 4 dead commentation that was put into the levels. I loved them in TF2 as well. I really learned alot about how much thought went into their visual design process and it helps to apply to art.

HOneslty cant think of any other developer that cares this much about the process.
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:iconfacedowndagon:
FaceDownDagon Jan 24, 2010  Hobbyist Traditional Artist
I JUST realized she doesn't even have a weapon. That's hardcore.
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:iconhigalack:
Heh ye, thought choke slamming zombies was an awseome idea for this piece XD
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:icon4madeus:
Killing Zombies is boring.

Now, BEING a zombie is much more fun!!!
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:iconhavik0666:
havik0666 Jan 15, 2010
lol she should b in left for dead or resident evil!
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:iconrefaal:
refaal Jan 12, 2010  Hobbyist Digital Artist
I said it was a trap.. ;>_>
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